‘Vornheim the Complete City Kit’ with Zak S.

Feb 24, 2013 by

Published by Lamentations of the Flame Princess, Vornheim the Complete City Kit describes the iconic city of Vornheim (that was featured as the setting of I Hit It With My Axe) and also the best city-creation guide I’ve ever seen — and I’ve seen my share. So I talked to its creator, Zak Smith (also Zak Sabbath in the adult film industry) on Google Hangouts to know more about this weird fantasy city and the creative solutions the book presents.

Links:

Vornheim was the winner of Golden Crown Awards’ Best Supplement for a Role Playing Game. You can read more about it here.

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‘ACHTUNG! Cthulhu’ with Chris Birch

Feb 18, 2013 by

Marcelo has the horrific pleasure of talking to publisher Chris Birch about ACHTUNG! Cthulhu, Modiphius Entertainment’s line of scenarios and supplements which shine a new slime-tinted light on the sweet ichor-blend of Lovecraftian Mythos and World War II.

[02:50] What ACHTUNG! Cthulhu‘s not about?
[06:15] Three Kings, the first adventure.
[10:39] Savage Worlds, Call of Cthulhu or Trail of Cthulhu?
[13:44] The Kickstarter.
[20:02] Stretch goals.
[22:25] What about that Lovecraft fella?
[24:26] What’s next for Zero Point.
[27:28] The fate of Charlie Company.
[29:04] Wrapping up.

Links:

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Recorded on Feb 15, 2013. This show is also available at Terceira Terra.

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How to interview with Atomic Array

Jan 20, 2013 by

Marcelo has the pleasure of interviewing Ed Healy and Rone Barton from Ennie award winning podcast Atomic Array to talk about their show (which is a gaming interview show) and their experience interviewing people every month for the last half a decade.

[00:59] Intro / the genesis of Atomic Array.
[05:35] How do they set an interview.
[09:24] What if the guest doesn’t talk much? What if you talk too much?
[17:05] Scattering genres.
[22:08] Time management.
[26:45] Prepping and ordering your questions.
[39:53] All work and no play.
[45:02] What to do with samples.
[51:20] When you don’t like the game you got to review.
[57:21] What was their favorite (and least favorite) episodes of Atomic Array.
[1:05:16] Who they’d interview for the very last Atomic Array.
[1:12:28] Wapping up.

(Boy there are a lot of capital W in those show notes).

Links:

Recorded in Dec 06, 2012.

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‘Werewolf 20th Anniversary Edition’ with Richard Thomas

Dec 8, 2012 by

Twenty years ago nature got the best defenders she would ever get — the Garou. Immensely powerful shape shifters, the werewolves had the noble task to fight corruption and defend Gaia — against each other if necessary. The RPG world was never the same.

I’ve had the pleasure of talking with Richard Thomas about Onyx Path’s daunting project to bring forth a 20th Anniversary Edition of Werewolf: The Apocalypse through fan-supported Kickstarter.

[03:34] Rich’s history with White Wolf.
[15:40] Onyx Path Publishing.
[22:16] The 20th Anniversary Edition.
[31:21] The art and setting of W20.
[38:04] Fan service.

Links:

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‘No Security’ with Caleb Stokes

Nov 15, 2012 by

No Security is a collection of “systemless” horror scenarios set in the Great Depression of the 1930′s written by Caleb Stokes. He was so kind as to hook up with me (Marcelo Dior) over Skype and talk about how the scenarios came about. Warning: spoilers abound!

Links:

Hebanon Games
Ean Moody’s portfolio
Bryson Springs actual play
• The Red Tower actual play
Lover in the Ice actual play
Revelations actual play
Lover BEFORE the Ice actual play
• Role-Playing Public Radio

Call of Cthulhu 6th edition
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‘Carcosa’ with Geoffrey McKinney

Oct 14, 2012 by

Marcelo talks with Geoffrey McKinney about his book, Carcosa. A setting, a supplement? Is it horror, fantasy, science fiction? All of the above? Come and discover the marvelous horrors that the planet Carcosa holds, from its murderous mutant dinosaurs to its maddening abandoned ancient alien gods.

Also, back in July Atomic Array also covered Carcosa. You should check them out!

You can buy Carcosa and other awesome products from Lamentations of the Flame Princess at www.lotfp.com/store

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Call of Cthulhu for the experienced

Aug 22, 2012 by

Marcelo receives RPPR’s very own Ross Payton, Tom Church, and Caleb Stokes to ask questions about what an experienced Game Master should be aware of if he or she decides to start running Chaosium’s masterpiece, Call of Cthulhu.

[06:17] How they met Cthulhu . . . and survived.
[09:57] The unique horror of Call of Cthulhu.
[24:24] The internal workings of the game.
[34:46] Keepers should be aware of . . .
[42:00] Gung ho is a big no-no.
[45:46] Basic Role-Playing.
[48:35] Cross-polinization.
[60:29] Wrapping up.

Links:

Role-Playing Public Radio
RPPR Actual Plays
Unspeakable! actual play podcast
Chaosium’s official CoC website
Ross’ Zombies of the World (buy his book!)
Caleb’s Hebanon Games (download his book!)

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